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Broken ranks sheed3/15/2023 ![]() We are also working on improving current features, e.g. NPCs will now have icons over their heads that will inform you that they have a task, can sell you something or can give you a quest. While doing some finishing touches, we are also implementing quality of life improvements. Below is an image showing you how it’s going to look (keep in minds that it’s still work in progress): You’ll be able to “collect” these things – your overall progress will be shown on the progress bars but you’ll also be able to see how much of a zone and the world you have explored. Main storyline quests, sidequests, bosses, champions – you’ll see a list of everything you can do in a particular zone. For each of them, we’ve chosen various types of activities and categorized them so that they are shown in the form of progress bars on the map. We’ve divided the game world into a couple of zones. To make the exploration aspect of Broken Ranks a bit more lively and also to make it easier to navigate the game world, we’ve added a table of contents to the map. We are currently working on (and we would like to test this thoroughly) the new features of the world map. And then there’ll be the final touches of course. ![]() We can now say that every problem we listed there has been fixed and we are in the process of testing the solutions. In the previous posts we told you about the results of Alpha tests and the fixes that we needed to implement and check. The most important thing is we’ve entered the first stage of the Closed Beta. And you should also check out what we are working on in BR itself. Apart from that, we have a bunch of statistics for you. Indeed, we have already sent first invitations to the Closed Beta! Also, if you are having trouble planning the development of your character, today’s post will tell you about a very useful tool for analyzing builds and combinations. ![]() As the main dish, we’d like to inform you that Broken Ranks beta tests are very close. ![]()
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